Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 13, 2016 15:58:28 GMT -5
Help. How do I make it so that the texture of the jacket doesn't reappear on the inside shirt? I've tried editing the uv map but to no avail. I'm sort of a beginner so I'm quite lost when it comes to these things. Here's a pic showing it: postimg.org/image/3wtg7opnh/Please help.
|
|
|
Post by MisterS on Apr 13, 2016 16:24:03 GMT -5
wijiwan upload the package file somewhere and one of us can gave a look
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 13, 2016 17:19:37 GMT -5
|
|
|
Post by Kiara on Apr 13, 2016 18:31:58 GMT -5
When you frankenmeshed these two items, did you delete the parts of the meshes you didn't need? I'm seeing body parts layered atop of one another. I think best solution for you is to make sure to delete the portions of the shirts that appear under the jacket, merged the vertices together where the meshes meet, and then do the same for the uv map. This can also cause the mesh under the jacket to stick through at some parts of your mesh when animated. {As you can see here}
|
|
|
Post by j on Apr 14, 2016 7:44:35 GMT -5
In all honesty I don't know why you bothered to frankenmesh. The original jacket shirt part is very similar to what you want your end result to be. Here's what it looks like with 0 edits, just with your texture: I think you're better off starting over. Clone the jacket again and tweak that mesh. For instance you can flatten the crevice where the original jacket's cleavage was. You could frankenmesh the bottom half of the OR top if you want your shirt to tuck into bottoms like it. I think it'll be easier than trying to fix what you have now since you have a lot of parts overlayed in your mesh and it's 6.5k poly even though the original is only 4.1k.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Apr 14, 2016 10:29:28 GMT -5
Thanks for the help, guys! I took kiararawks' advice and deleted the meshes that weren't showing underneath and joined them, however when it came to joining the UV map I was completely lost. Here's what it looks like now: Originally I wanted to make an over-sized accessory jacket but resorted to making a top instead. The thing is, I wanted it to look bigger and baggier than the original. So when it came to making it bigger I had to delete the inner shirt and figured I'd just frankenmesh another shirt which was tuck-able. I will however take your advice and see how that turns out. Here's the new pack if anyone wants to take a look: www.dropbox.com/s/ao3wqsy898gkcwb/denimjacket%20wijiwan2.package?dl=0
|
|