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Post by maxwolf on Mar 25, 2016 14:08:56 GMT -5
Hey! I'm trying to convert this bookshelf and other objects from The Sims Medieval. The object looks great in Sims 4 Studio, but in the game it looks like this: The shadow on the ground looks alright, but the shadow that the object casts on itself looks really weird, specially from behind. I think there's something to do with the shadow mesh, but I don't know what to do next. I changed the cut numbers and followed the tutorials. Any ideas? Package file: HERE
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Post by Kiara on Mar 25, 2016 15:17:17 GMT -5
Using "Edge Split" on the back of the mesh worked for me. Give that a try. I also replaced your normal with an ea empty one. Here's the edited package
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Post by maxwolf on Mar 26, 2016 13:14:10 GMT -5
The new normal map worked for me! Thank you so much kiararawks!! :D
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