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Post by eronoel on Mar 23, 2016 9:41:52 GMT -5
Hello I am sorry for posting so many questions lately; I have just embarked on a big project and so I am running into a lot of them I promise when I get better, I'll be happy to share advice! So, my current issue is this lamp I made. I am happy with it, except for this weird shading that only shows up in game (not in S4S) on the shade. It is more noticeable when its off. The file has a custom normal & spectacular and I already painted a different vertex paint thingie. I've tried everything that I could think of, any idea what it may be? Thank you in advance!
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Post by brujah on Mar 23, 2016 9:55:31 GMT -5
Without looking at the actual mesh but from your screenshot it looks like you need to remove doubles on the inside and outside planes of the shade. You can see a visible crease where this would need to be done.
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Post by eronoel on Mar 23, 2016 10:23:02 GMT -5
Okay, I'll try that. and let yall know (I took the mesh from the original EA mesh, but am not so happy with it, might just remake it anyway. So I'll let you guys know either way) **update** Okay I figured out what it was; the vertex paint was uneven. I decided to re-do the shade anyway. marking this as solved
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