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Post by coralittsims on Mar 3, 2016 15:44:15 GMT -5
OK. how do I map my object correctly , it has two layers and how can I do to create your textures. If I put it all together (join) will still be able to make the texture of the entire object?
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Post by ssolny on Mar 3, 2016 17:40:58 GMT -5
Hi coralittsims! Yes, you can make the only one uv map for object with two groups. To better understand it you can look inside this object (can be found by typing a5eb) And no - you'd better do not join this object into one group, because you will need two different shaders for transparent and non-transparent parts to looks correctly.
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Post by coralittsims on Mar 3, 2016 19:35:13 GMT -5
ssolny. Thanks for explaining , helped greatly.
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