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Post by caramelhomes on Feb 23, 2016 6:24:44 GMT -5
Hi! I was resizing a particular cc and when I tried importing the new shadow LOD, this message pops up: Your mesh s4studio_mesh_1 has a vertex group transformBone that is not part of the mesh you are replacing Someone please explain this to me and how can I deal with it? Thanks so much!
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Post by Kiara on Feb 23, 2016 6:30:09 GMT -5
This has happened to me before, it seems you assigned transformBone to that group where it originally did not have one. If you tell me what object you cloned i can have a look quickly.
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Post by orangemittens on Feb 24, 2016 10:35:17 GMT -5
Hi caramelhomes, this error can occur if you have given your main mesh the cut number of the original item's drop shadow mesh. Object meshes contain a transform bone and drop shadow meshes do not. If you have given your main mesh the same cut number as the original item's drop shadow mesh Studio will reject the import because adding a bone to the drop shadow mesh group will make the item unsafe for the game.
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