|
Post by Finn Quill on Jan 19, 2016 22:47:33 GMT -5
So I'm using Zerbu's new Mod Constructor to create an updated version of this 'Prototype AI' trait. One of the main features of the trait is random malfunctions (in the case of my trait, they occur every 12-36 hours), which grant various debuffs to the Sim. I wanted to see if anyone had any ideas for malfunctions for this trait. I'm leaving this open ended because any idea might give me a little inspiration.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 20, 2016 0:51:58 GMT -5
I have never heard of the Mod Constructor. This is not made by anyone here at Studio so you would be better off asking any questions regarding it on there site. I am sorry to say I don't think you will get much help here on it.
|
|
|
Post by Finn Quill on Jan 20, 2016 6:55:33 GMT -5
I'm not asking about the tool, I'm asking for ideas for a trait. Like, what sort of malfunctions might a robotic Sim have? The Mod Constructor is just a means to create the trait efficiently, and it's pretty intuitive once you get the hang of it.
The topic pertains only to the creation of a trait. The link to the Mod Constructor was mostly just a little background and to give the tool a bit more exposure.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Jan 20, 2016 8:30:38 GMT -5
OK I misunderstood.
|
|
|
Post by Finn Quill on Jan 20, 2016 18:44:19 GMT -5
No problem.
|
|