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Post by msdunno on Nov 15, 2024 23:15:20 GMT -5
I'm editing an interaction on a custom object that builds skill. I would like for it to instead decrease the skill at the same rate (e.g. -1 multiplier). Is this possible? If so, what would I need to add?
<V t="dynamic_skill"> <U n="dynamic_skill"> <U n="skill_loot_data_override"> <E n="effectiveness">StandardPeriodic</E> <T n="stat">16659<!--skill_Fitness--></T> </U> </U> </V>
I'm using version 3.2.3.0 Thanks
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