Post by deathpoke1qa on Nov 10, 2024 18:19:50 GMT -5
I love the Tarot Cards in the new Life & Death pack, but there were some minor things I wanted to change. Among some other changes, I specifically wanted to add a preference to sitting down when doing the "Offer a Reading" interaction (all four TarotDeck_Reading interactions)
I have successfully made it so the actor sim will prefer to sit down by inserting these two pieces of code that enable a posture preference (borrowed from generic eating interaction)
The issue is that I cannot figure out how to get the target sim to have this preference, too. I am not sure if there is a feature within the Tuning Editor that I am not aware of that can make the Target Sim mimic the posture preferences or if I need to do something much more complex. I have a feeling it has something to do with the option below, overriding the listening animation, but none of the options look like anything I am looking for.
I am open to any suggestions! Here is the file if you want to take a look yourself: LINK
I have successfully made it so the actor sim will prefer to sit down by inserting these two pieces of code that enable a posture preference (borrowed from generic eating interaction)
<?xml version="1.0" encoding="utf-8"?>
<V n="posture_target_preference" t="enabled">
<L n="enabled">
<U>
<E n="key">DINING_TABLE</E>
<T n="value">8</T>
</U>
<U>
<E n="key">SEATING_BARSTOOL</E>
<T n="value">2</T>
</U>
<U>
<E n="key">SEATING_BED</E>
</U>
<U>
<E n="key">SEATING_DESK</E>
<T n="value">2</T>
</U>
<U>
<E n="key">SEATING_DINING</E>
<T n="value">4</T>
</U>
<U>
<E n="key">SEATING_LIVING</E>
<T n="value">4</T>
</U>
<U>
<E n="key">SEATING_LOVESEAT</E>
<T n="value">4</T>
</U>
<U>
<E n="key">SEATING_SOFA</E>
<T n="value">4</T>
</U>
<U>
<E n="key">SURFACE_COUNTER</E>
<T n="value">5</T>
</U>
</L>
</V>
<?xml version="1.0" encoding="utf-8"?>
<U n="posture_preferences">
<T n="apply_posture_costs">True</T>
<L n="posture_cost_overrides">
<U>
<T n="key">117257<!--posture_HotTubSit--></T>
<T n="value">100</T>
</U>
</L>
<T n="prefer_surface">True</T>
</U>
The issue is that I cannot figure out how to get the target sim to have this preference, too. I am not sure if there is a feature within the Tuning Editor that I am not aware of that can make the Target Sim mimic the posture preferences or if I need to do something much more complex. I have a feeling it has something to do with the option below, overriding the listening animation, but none of the options look like anything I am looking for.
I am open to any suggestions! Here is the file if you want to take a look yourself: LINK