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Post by darlingvd on Oct 2, 2024 0:43:52 GMT -5
Hi, every time I try to make a bottom part of an infanta outfit, this situation happens. How can this be fixed?
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Post by mauvemorn on Oct 2, 2024 5:31:42 GMT -5
Hi, darlingvd . Transfer weights with Nearest face interpolated from a different reference. If wont work, share the blend file, with the reference still present in the scene
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Post by darlingvd on Oct 5, 2024 0:35:37 GMT -5
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Post by mauvemorn on Oct 5, 2024 6:44:19 GMT -5
- reset the pose; - remove doubles on your garment. In the future, export the garment as weld from MD; - make the reference visible and selectable;
- transfer weights, uv_1 and vertex paint as shown here, then clean and limit total
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Post by darlingvd on Oct 14, 2024 2:34:31 GMT -5
Hi, when I add a default topstitch in Marvelous Designer, they don't show up in Blender, is there any way to fix this?
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Post by mauvemorn on Oct 14, 2024 3:26:09 GMT -5
Hi, when I add a default topstitch in Marvelous Designer, they don't show up in Blender, is there any way to fix this? It is useless to add stitches since they cannot be a part of the garment because of the high polycount or be baked nicely to texture because of small uvs
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