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Post by Stam on Sept 29, 2024 20:29:00 GMT -5
It's stretching at the bottom and Idk why, weights are looking good. I think it could be something about skirt bones but I have no idea what is that suppose to mean and what I should do. Package: www.simfileshare.net/download/5023964/
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Post by mauvemorn on Sept 30, 2024 3:54:38 GMT -5
Hi. The item you started a package from was not affected by foot bones while your garment is, so this is why. - open lod3; - in the search bar in Vertex groups window type in "foot"; - delete both with - button; - in Edit mode select everything with A and Mesh - Weights - Normalize all, with Lock active disabled ( old blender: Weight paint mode, Normalize all button ) - import back. If wont help, restart the package and import your files there. In new blender: In old blender:
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Post by Stam on Sept 30, 2024 13:32:48 GMT -5
It worked, thank you! I have to say that I also had to delete b__L_Toe__ and b__R_Toe__ from every LOD for this to work
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