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Post by luminsimity on Sept 28, 2024 14:02:01 GMT -5
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Post by mauvemorn on Sept 28, 2024 14:09:28 GMT -5
Hi. Did you made default replacements of all involved pieces?
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Post by luminsimity on Sept 28, 2024 14:11:28 GMT -5
Hi. Did you made default replacements of all involved pieces? yeah, is that in the geometry states section of the meshes tab? if so then yeah i did
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Post by mauvemorn on Sept 28, 2024 14:37:32 GMT -5
Go into the catalog, click on Show debug items, type in Burger. There may be a version without a plate, the one that is being held
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Post by luminsimity on Sept 28, 2024 14:39:48 GMT -5
Go into the catalog, click on Show debug items, type in Burger. There may be a version without a plate, the one that is being held yeah i saw that one. how do i change it? the tutorial i followed didnt cover that sadly
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Post by mauvemorn on Sept 28, 2024 14:44:17 GMT -5
The same way. Make an override, export the blend, replace an existing burger with yours (the bitten one, just without the plate)
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Post by luminsimity on Sept 28, 2024 14:47:22 GMT -5
The same way. Make an override, export the blend, replace an existing burger with yours (the bitten one, just without the plate) and do i put that into my mods folder as a seperate package with my cc food?
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Post by mauvemorn on Sept 28, 2024 14:51:36 GMT -5
- in s4s main menu choose override, then click Object; - click on Show debug items, find that burger, click Next, name it something, save in ts4 mods folder; - export the blend, append your burger, remove the plate and crumbs, give it the same cut number, bone assignment, etc; - delete the original, save, import back.
so now you have two packages
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Post by luminsimity on Sept 28, 2024 15:07:32 GMT -5
- in s4s main menu choose override, then click Object; - click on Show debug items, find that burger, click Next, name it something, save in ts4 mods folder; - export the blend, append your burger, remove the plate and crumbs, give it the same cut number, bone assignment, etc; - delete the original, save, import back. so now you have two packages hi! yes it worked, its no longer the default. except now it looks like this imgur.com/a/o0kTQqV and its not positioned in her hand correctly. what do i have to change to fix the positioning? is it in blender or in s4s? EDIT: nvm i worked it out. it was a blender problem. my final question, is this override original? because if i want to create another burger in the future, will the override show up on that burger? or is it original so i just repeat the same process for any future cc?
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Post by mauvemorn on Sept 28, 2024 15:17:47 GMT -5
Well, there can be only one override of a specific object at a time, so if you want to have two overrides at once, you choose a different burger (or similar). If you just want a new override for the same object, you move an existing one out of mods folder and make a new one the same way.
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Post by luminsimity on Sept 28, 2024 15:18:39 GMT -5
Well, there can be only one override of a specific object at a time, so if you want to have two overrides at once, you choose a different burger (or similar). If you just want a new override for the same object, you move an existing one out of mods folder and make a new one the same way. ohhh okay got it! thank you so much for the help. i really appreciate it. have a wonderful day mauvemorn!!
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