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Post by boigui on Sept 23, 2024 11:33:03 GMT -5
I'm making a Y2K style sim and had the perfect skirt for her, i just needed it to be slightly lower than it was. I did it the way i normally do, fiddled with the mesh and matched the texture in photoshop, but when i brought it into the game it looked like this
but in S4S it looks completely normalHow do i fix this? i thought it might be the shadow map so i tried editing it and that did nothing, then i tried making it blank and that also did nothing. I then made everything except the textures blank and that also did nothing, i'm at a loss.
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Post by mauvemorn on Sept 23, 2024 12:42:54 GMT -5
Hi. You need to edit all textures, specular and normal maps included
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Post by boigui on Sept 23, 2024 13:42:03 GMT -5
Hi. You need to edit all textures, specular and normal maps included I did that and it didn't do anything :(
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Post by mauvemorn on Sept 23, 2024 14:09:48 GMT -5
Share your package file please
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Post by boigui on Sept 23, 2024 14:23:38 GMT -5
Here it is, it's a bit of a mess Package
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Post by mauvemorn on Sept 24, 2024 6:44:39 GMT -5
This file does not appear to be merged ( with s4s, at least ) but its resources are tripled in the warehouse, so two normal maps are still there. - remove this package from Mods; - in s4s main menu click on CAS, filter the catalog by Clothing bottom and 3 meshgroups, choose a skirt, name it something, save in Mods folder; - import all lods and diffuse textures, remove other with make blank. Currently theres a bug with how s4s converts png shadow maps to dds, which results in a black line along the border of the shadow, so you need to either make it in dds or just not use.
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Post by boigui on Sept 24, 2024 8:13:22 GMT -5
Thank you!!!
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