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Post by collin2 on Dec 7, 2020 22:41:18 GMT -5
I don't know what's happening. Sims 4 studio import and accept my image files but do not register them in the CASP files. If I save the package all images are saved in Warehouse but studio won't recognizze them as part of the package. This never happened before. I tried to clone different items but the result is the same. I updated my game to 1.68 this weekend, I don't have the newest update yet.
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Post by Cidira on Dec 8, 2020 0:18:39 GMT -5
Are you talking about specular maps and/or shadow maps and/or normal/bump maps? If so, this is a known issue, though it's my understanding that it only happens if you delete the maps that were already in the package first (i.e. use the 'Make Blank' button), and there isn't really any reason to do that in the first place. (But apparently people do, and now they're having trouble replacing the deleted maps.) If this matches up with what you've been doing, try making a new package and not deleting the maps before you replace them.
If none of that sounds like what's happening at all, you'll need to provide a better explanation of what you've actually been trying to do, and an example package. I was only able to even guess at the possible issue above because it's a known issue that matches with the one bit of specific info you did provide (that the images make it into the package but don't get correctly designated as specular, normal, shadow, etc.).
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Post by collin2 on Dec 8, 2020 11:44:47 GMT -5
I always use the same package to make all my items. It's a hair of mine with no texture files included. I have always used it. It's a package containing no textures, all of them deleted in the warehouse tab (Didn't use the make it blank button). Then I clone it and put the textures again manually. This method has stopped working after 1.68 update then. Is there any workaround?
I'm having problem to register all kind of textures, including diffuse maps.
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Post by mauvemorn on Dec 8, 2020 11:57:09 GMT -5
Hi. Try importing files in the package that has those textures. If i will work, here's the explanation GengarUsedLick thanks for posting the package. I was able to find the problem. The reason it did not happen to me is because the bug only happens when the specular image is set to id 0 in the CAS Part (Make Blank option will do this). The next version of Studio will fix this bug. If you need to manually fix a package before then, you can delete all but one of the duplicate RLES in the warehouse, write down the type/group/instance number of the RLES, and paste that into the "Specular Map" of each CAS Part resource in the package. Once they have a number other than zero, you can use the Studio tab again to re-import the specular if necessary. If not, it might be related to the new update of ts4
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Post by collin2 on Dec 8, 2020 12:24:17 GMT -5
I will wait for the update then. Thanks for the replies guys. Here's how I fixed my problem: I imported the problematic textures using Sims 4 Cas Tools and then finished the job normally using s4s.
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