Post by arturlwww on Jul 21, 2015 5:22:42 GMT -5
Hi, crew.
I working on my own game proto - lifesim.biz/blog/ . Now I have fully functional game prototype with limited abilities (for example, there are a few of furniture and no on-line mode realized yet).
The main idea of the project - to make the game, same as The Sims 3/4, but with more realistic graphics, VR support, with official support of the game modding by users/gamers. Will be created centralized system for distributing modding content between users with on-line gaming. For example, if you will create some content - some furniture for your in-game home - and if you will invite to your home another player - your mod content will be auto-distributed to that another player and will shown in the interier of your home at the screen of the PC of that player.
The main motto of the project - "In The Game you can do whatever you want!". There will be no limitation on modding the game - everyone will be able add to the game all that want, thus creating your game and your reality.
Project based on UE 4.8 with some content, writed in C++. In the future I plan to add support for mono, for C# game modders.
My plan of action:
- to come up with the idea to crowdfunding site;
- to gather the necessary sum for the development of the game;
- to sell the game in the Steam with a cost of about $3-5;
- to make game opensource. Everybody will be able co compile The Game for free (with no support of the core auto-update, only with recompiling of the game to update it) or to buy it on Steam (with core auto-update through Steam).
The main problem is that I can't write in indiegogo's project (or kickstarter's project) my address, because projects of the people from CIS (not from EU/USA) doesn't fund needed sums. I live in Russia and I need people for my team in EU/USA for making project on kickstarter and/or on indiegogo. I can get you all info about me (I am not hiding, I open for cooperation) - my phone, address, my account's names in some networks.
I also willing to relocate to EU/USA for development of this project.
If you and your sims4studio will believe in myself and in my project, we will be able to make our community-based, open source, partially commercial The Game project.
I do not want to throw my project half way without getting funding for its development.
Best regards, Arthur Khusnutdinov.
I working on my own game proto - lifesim.biz/blog/ . Now I have fully functional game prototype with limited abilities (for example, there are a few of furniture and no on-line mode realized yet).
The main idea of the project - to make the game, same as The Sims 3/4, but with more realistic graphics, VR support, with official support of the game modding by users/gamers. Will be created centralized system for distributing modding content between users with on-line gaming. For example, if you will create some content - some furniture for your in-game home - and if you will invite to your home another player - your mod content will be auto-distributed to that another player and will shown in the interier of your home at the screen of the PC of that player.
The main motto of the project - "In The Game you can do whatever you want!". There will be no limitation on modding the game - everyone will be able add to the game all that want, thus creating your game and your reality.
Project based on UE 4.8 with some content, writed in C++. In the future I plan to add support for mono, for C# game modders.
My plan of action:
- to come up with the idea to crowdfunding site;
- to gather the necessary sum for the development of the game;
- to sell the game in the Steam with a cost of about $3-5;
- to make game opensource. Everybody will be able co compile The Game for free (with no support of the core auto-update, only with recompiling of the game to update it) or to buy it on Steam (with core auto-update through Steam).
The main problem is that I can't write in indiegogo's project (or kickstarter's project) my address, because projects of the people from CIS (not from EU/USA) doesn't fund needed sums. I live in Russia and I need people for my team in EU/USA for making project on kickstarter and/or on indiegogo. I can get you all info about me (I am not hiding, I open for cooperation) - my phone, address, my account's names in some networks.
I also willing to relocate to EU/USA for development of this project.
If you and your sims4studio will believe in myself and in my project, we will be able to make our community-based, open source, partially commercial The Game project.
I do not want to throw my project half way without getting funding for its development.
Best regards, Arthur Khusnutdinov.