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Post by ghostopian on Aug 30, 2020 16:47:09 GMT -5
I am having a weird issue where a piece of CC I am making looks fine in blender and S4 studio, however when I test it in game the texture isn't mapped correctly. I've attached a screenshot with what the object is supposed to look like (how it looks in S4 studio)
I've made a lot of CC and never encountered this problem before ??imgur.com/UElpMr4Edit: Nevermind! I inspected the mesh and there were some hidden faces that hadn't been unwrapped onto the UV map. Fixing them solved the problem.
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