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Post by iconicarty on Apr 25, 2020 8:21:33 GMT -5
Hi, I'm new to blender and I'm trying to convert an xps model to TS4 by following this tutorial. So I exported my xps model to .obj but when I imported it back into blender, some parts of the texture were missing... This is how it should look. This is how it looks when I imported it as .obj into blender. Do you know how I can fix that ? (Sorry for my bad English)
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Post by Memphis Creations on Apr 25, 2020 9:52:54 GMT -5
Hi, I'm new to blender and I'm trying to convert an xps model to TS4 by following this tutorial. So I exported my xps model to .obj but when I imported it back into blender, some parts of the texture were missing... This is how it should look. This is how it looks when I imported it as .obj into blender. Do you know how I can fix that ? (Sorry for my bad English) You actually might want to try to hit CTRL+N (if i am not mistaken). As it seems you just need to flip your normals.
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Post by Leniad on Apr 25, 2020 10:03:42 GMT -5
Some of the normals need flipping, but I think you will have to go one at a time to fix, because flipping them all will flip the ones showing now to the reverse. :(
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