mikya
New Member
Posts: 3
|
Post by mikya on Apr 19, 2020 17:59:19 GMT -5
Hey all, I'm super new to the world of modding and I'm following this tutorial about Python scripting to get to know the programs better. While I ran decompile_all in PyCharm, I noticed that while a majority of the files were decompiled successfully, some of them failed to decompile. However, the exit code is 0 - as far as I know that means there aren't any errors, but I'm not sure to what degree "errors" stand. Here are the last few lines of the log to show what I mean: EA\generated\protocolbuffers\Vehicles_pb2.pyc
EA\generated\protocolbuffers\Venue_pb2.pyc
FAILED to decompile EA\generated\protocolbuffers\VFX_pb2.pyc
FAILED to decompile EA\generated\protocolbuffers\WeatherSeasons_pb2.pyc
EA\generated\protocolbuffers\__init__.pyc
It's followed by "Process finished with exit code 0" Basically, I'm wanting to know if this is something I need to do something about, or if it'll cause dysfunctional mods. Help is much appreciated. TIA.
|
|
|
Post by MizoreYukii on Apr 19, 2020 18:35:58 GMT -5
I'm not sure about those specific files, but some of the files don't decompile (usually for a good reason by EA). I'd say it's probably fine though.
|
|
mikya
New Member
Posts: 3
|
Post by mikya on Apr 19, 2020 19:12:12 GMT -5
I'm not sure about those specific files, but some of the files don't decompile (usually for a good reason by EA). I'd say it's probably fine though. Thank you for this explanation! I appreciate it, that makes much more sense now.
|
|