Post by renegadekitty on Apr 17, 2020 20:32:11 GMT -5
Hi everyone,
I have read this thread: sims4studio.com/thread/12963/adding-ingredients-recipe for reference, but I need some additional help.
I am trying to swap out/add some ingredients, for personal use, on SrslySims Cooking Overhaul mod.
There are 2 parts in the mod when I swap items from other recipes in the mod. For example, in the Grand Breakfast, I substituted Pork for Potato, which I found in another recipe, so I altered:
<L n="additional_tests">
<L>
<V t="test_set_reference">
<T n="test_set_reference">11953101582611880880<!--SrslySims:Snippet_TestSet_Ingredient_BG-Potato_1--></T>
</V>
and
<V n="use_ingredients" t="enabled">
<U n="enabled">
<L n="ingredient_list">
<V t="ingredient_by_definition">
<U n="ingredient_by_definition">
<T n="ingredient_ref">45295<!--Potato--></T>
</U>
</V>
However, where I want to add a new ingredient that I could not find in other recipes, I don't know how to add it to the "test_set_reference". I was able to figure out how to find & convert the Hex ID to Decimal for ingredients I want.
For example, if I wanted to substitute the potato for a grape, it would be:
<V n="use_ingredients" t="enabled">
<U n="enabled">
<L n="ingredient_list">
<V t="ingredient_by_definition">
<U n="ingredient_by_definition">
<T n="ingredient_ref">23442<!--Grape--></T>
</U>
</V>
For the "use ingredients" section. But where/how do I go about adding it to the additional tests? I would think, based on the coding, that I need something like below, but no idea where to find it/how to create it/etc:
<L n="additional_tests">
<L>
<V t="test_set_reference">
<T n="test_set_reference">############<!--SrslySims:Snippet_TestSet_Ingredient_BG-(Grape??)--></T>
</V>
If anyone has a clue, please let me know! I just want to sub out some ingredients for personal gameplay so I can have some sims "live off the land" and make use of certain crops that seem useless to me right now.
I have read this thread: sims4studio.com/thread/12963/adding-ingredients-recipe for reference, but I need some additional help.
I am trying to swap out/add some ingredients, for personal use, on SrslySims Cooking Overhaul mod.
There are 2 parts in the mod when I swap items from other recipes in the mod. For example, in the Grand Breakfast, I substituted Pork for Potato, which I found in another recipe, so I altered:
<L n="additional_tests">
<L>
<V t="test_set_reference">
<T n="test_set_reference">11953101582611880880<!--SrslySims:Snippet_TestSet_Ingredient_BG-Potato_1--></T>
</V>
and
<V n="use_ingredients" t="enabled">
<U n="enabled">
<L n="ingredient_list">
<V t="ingredient_by_definition">
<U n="ingredient_by_definition">
<T n="ingredient_ref">45295<!--Potato--></T>
</U>
</V>
However, where I want to add a new ingredient that I could not find in other recipes, I don't know how to add it to the "test_set_reference". I was able to figure out how to find & convert the Hex ID to Decimal for ingredients I want.
For example, if I wanted to substitute the potato for a grape, it would be:
<V n="use_ingredients" t="enabled">
<U n="enabled">
<L n="ingredient_list">
<V t="ingredient_by_definition">
<U n="ingredient_by_definition">
<T n="ingredient_ref">23442<!--Grape--></T>
</U>
</V>
For the "use ingredients" section. But where/how do I go about adding it to the additional tests? I would think, based on the coding, that I need something like below, but no idea where to find it/how to create it/etc:
<L n="additional_tests">
<L>
<V t="test_set_reference">
<T n="test_set_reference">############<!--SrslySims:Snippet_TestSet_Ingredient_BG-(Grape??)--></T>
</V>
If anyone has a clue, please let me know! I just want to sub out some ingredients for personal gameplay so I can have some sims "live off the land" and make use of certain crops that seem useless to me right now.