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Post by sulsulhun on Mar 5, 2020 10:50:40 GMT -5
Hi everyone! I've been working on this frankenmesh dress which is based on a Dine Out mesh, and I tried to make it base game compatible through cloning a base game mesh (I tried using a dress and a nude mesh as a base), transferring weights, assigning proper cuts... And for whatever reason some weights seems to just not work the way they're supposed to. Here is the dress which is dependent on the Dine Out mesh: And here's one of the unfortunate attempts at making it BGC: And here is the link to the files: www.simfileshare.net/download/1651272/A couple of other people also tried to figure this out but they seemed to have encountered the same issues. Thanks in advance, any advice will be appreciated! (◕ᴗ◕✿)
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Post by mauvemorn on Mar 5, 2020 12:04:53 GMT -5
Hi. You are importing something that has skirt vertex groups into a package started from something that does not. Clone this dress instead
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Post by sulsulhun on Mar 5, 2020 13:29:39 GMT -5
Thank you so much!! It worked
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Post by twilightninja089 on Mar 5, 2020 18:34:32 GMT -5
Hello, I am making recolor swatches of hairstyles to start and once i finished and loaded them into the game the bra/delicate were present underneath all of the clothing that I placed on my sim. Is there a way to remove this feature or did i export the file incorrectly? I am using GIMP as my editor and I am at a loss on how to fix this :( Thank you for the help
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