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Post by sunfloweralien on Dec 26, 2018 19:16:27 GMT -5
So I recently started trying to make my own content with blender and stuff, I removed the flowers from "Lovely Lilies Pot", and went to test it in game, it looks exactly like I wanted when zoomed in, but the moment I zoom out the flowers come back, can anyone please tell me how to fix it?
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Post by inabadromance on Dec 26, 2018 19:27:28 GMT -5
Hi! You have to edit all the lods under the MESH tab as shown below. Each LOD represents a different state in game. Near, close and far. Each have a different state of detail, the far you are the less detail it should have to avoid reducing the performance in game. Since your item is low poly, you can import the same one on all LODS, but if it were to be a highly detailed mesh then you need to create proper LODs for each state.
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Post by sunfloweralien on Dec 26, 2018 19:47:04 GMT -5
Thank you very much!
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Post by larkin33 on Mar 4, 2020 13:57:02 GMT -5
Hi there! I know this is an old thread but it's exactly what I need help with. I made a very simple shelf and had the same problem. I was able to upload my mesh for LOD 0 (high) and LOD 2 (low) but not LOD 1 (medium)... I get an error message. I copied it into a google doc here
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Post by larkin33 on Mar 4, 2020 14:21:50 GMT -5
Thank you for the quick reply! My S4S is up to date and importing LOD0 into the others is exactly what I tried. It works for low but not medium, for some reason. I checked the cut numbers too and those are the same.
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Post by larkin33 on Mar 4, 2020 14:32:35 GMT -5
OH ignore my last reply. I feel silly now. I have the most updated version of S4S on my Mac but not my PC. I totally forgot that I switched back to my PC for this project... Updating now!
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Post by larkin33 on Mar 4, 2020 15:05:48 GMT -5
Alright I guess I'm not done... I've updated S4S and blender and made sure that the blender path was correct. It now seems that none of my LODs will upload into S4S. At least before the mesh worked for LOD0 and LOD2, but now it won't work for any of them. I'm really not sure why, and I checked the cut numbers again.
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Post by larkin33 on Mar 4, 2020 18:37:22 GMT -5
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