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Post by mizzlm on Apr 12, 2018 1:47:36 GMT -5
First issue, in My CC, the Sim model is no longer there: Next Issue is I can't seem to create a standalone recolour of a Buy object: Or Create a CAS Standalone Please help! I can't post in the Error/Bug Reports Thread and this is frustrating because I was trying to follow some tutorials and I'm not able to even see what I can recolour. I was advised to post in the Sims 4 Studio Forums and my post was deleted with no notice and NO HELP. So I'm asking again if ANYONE can help me with this issue.
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Post by Zelrish on Apr 12, 2018 2:26:15 GMT -5
Hello there, make sure to update your game to the latest patch and to make sure you set up the path to your game folder correctly in Studios' options.
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Post by mizzlm on Apr 12, 2018 2:49:04 GMT -5
My game is updated to the latest patch and this is my current configuration settings: Game is on the latest patch:
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Post by Zelrish on Apr 12, 2018 5:10:18 GMT -5
Is the game path to your game correct? Did you indeed remove the EA folder?
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Post by mizzlm on Apr 12, 2018 10:50:08 GMT -5
Is the game path to your game correct? Did you indeed remove the EA folder? The game path to my game is correct. What do you mean remove the EA folder?
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Post by mizzlm on Apr 12, 2018 11:26:17 GMT -5
Now I'm getting this error: The Sims 4 Studio - Version 3.1.1.5 System.AggregateException: One or more errors occurred. ---> S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Program Files\The Sims 4\Data\Client\ClientDeltaBuild1_1.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown. at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources) at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable() at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) --- End of inner exception stack trace --- at S4Studio.Shared.AppModel.DoInit() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute() --- End of inner exception stack trace --- ---> (Inner Exception #0) S4Studio.Data.IO.Package.PackageLoadException: Failed to load C:\Program Files\The Sims 4\Data\Client\ClientDeltaBuild1_1.package ---> S4Studio.Data.IO.Package.NotASimsPackageException: Exception of type 'S4Studio.Data.IO.Package.NotASimsPackageException' was thrown. at S4Studio.Data.IO.Package.DBPFHeader.Read(Stream stream, IReferenceList resources) at S4Studio.Data.IO.Package.DBPFPackage.ReadIndexTable() at S4Studio.Data.IO.Package.DBPFPackage..ctor(String filename, Boolean cache, IPackageEntryStorage storage, IPackageResourceCache cache_storage, IPackageCompressor compressor) --- End of inner exception stack trace --- at S4Studio.Shared.AppModel.DoInit() at System.Threading.Tasks.Task.InnerInvoke() at System.Threading.Tasks.Task.Execute()<---
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Post by Zelrish on Apr 12, 2018 14:20:16 GMT -5
Hey there, It seems you have some corrupted files in your game. You might want to start with repairing your game through the origin launcher and if unsuccessful, reinstall the game fully.
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Post by Memphis Creations on Apr 12, 2018 14:46:45 GMT -5
I know the Sims 4 game can crash if there is a Sims 3 package in the mod directory, can it be possible if mizzlm has a sims 3 package in her S4S Mod folder that can cause the crash? I am not very familiar with C+/C/C#, so i am just thinking out loud here. But one of the first lines in the error messages says; this is not a sims 4 package, thats why i am asking this.
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Post by mizzlm on Apr 12, 2018 16:45:48 GMT -5
Hey there, It seems you have some corrupted files in your game. You might want to start with repairing your game through the origin launcher and if unsuccessful, reinstall the game fully. I have already repaired my game but I'll try reinstalling it to see if that'll repair what's missing.
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Post by mizzlm on Apr 12, 2018 16:48:47 GMT -5
I know the Sims 4 game can crash if there is a Sims 3 package in the mod directory, can it be possible if mizzlm has a sims 3 package in her S4S Mod folder that can cause the crash? I am not very familiar with C+/C/C#, so i am just thinking out loud here. But one of the first lines in the error messages says; this is not a sims 4 package, thats why i am asking this. I usually check all my CCs in my game just in case I'm missing meshes or broken CC. My game hasn't crashed though, the only problems I've had has to do with S4S Tool.
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Post by orangemittens on Apr 12, 2018 17:23:05 GMT -5
mizzlm , Sims 4 Studio is telling you (in the error message) that it does not recognize the ClientDeltaBuild1_1.package in your game files as a Sims 4 package. The usual file people have is ClientDeltaBuild1 (without the _1). If Studio cannot read your game files, it cannot present you with a clone list and it cannot provide a model in your model viewer. The problem is in your game files, and Studio only reads those, it does not write them. This is not a bug with Studio and there is nothing we can do on the Studio side to fix your game files. You need to fix them yourself. I have no idea how ClientDeltaBuild1_1 got into your game files or what it is. Do you have a ClientDeltaBuild1.package in there? If so, you may be able to just remove the package that shouldn't be there. Memphis Creations , the error message indicates that the problem is in the game files. Studio doesn't look in the Mods folder when assembling the clone list or generating the model. Studio doesn't contain any EA code, so it needs to pull that information from the installed game on the computer where it's running.
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Post by mizzlm on Apr 13, 2018 11:43:05 GMT -5
mizzlm , Sims 4 Studio is telling you (in the error message) that it does not recognize the ClientDeltaBuild1_1.package in your game files as a Sims 4 package. The usual file people have is ClientDeltaBuild1 (without the _1). If Studio cannot read your game files, it cannot present you with a clone list and it cannot provide a model in your model viewer. The problem is in your game files, and Studio only reads those, it does not write them. This is not a bug with Studio and there is nothing we can do on the Studio side to fix your game files. You need to fix them yourself. I have no idea how ClientDeltaBuild1_1 got into your game files or what it is. Do you have a ClientDeltaBuild1.package in there? If so, you may be able to just remove the package that shouldn't be there. Memphis Creations , the error message indicates that the problem is in the game files. Studio doesn't look in the Mods folder when assembling the clone list or generating the model. Studio doesn't contain any EA code, so it needs to pull that information from the installed game on the computer where it's running. orangemittens, I had originally repaired my game and that didn't do anything. So the next thing I did was actually to reinstall my game and now S4S is working properly again. Thanks everyone!
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Post by orangemittens on Apr 13, 2018 12:01:54 GMT -5
Hi mizzim, Yw. The repair game feature apparently does not remove files that should not be there (at least not on the test computer here), it only addresses corruption of files that belong there. Thus, if, as in your case, an additional file that shouldn't be there is causing the problem, repairing the game will not fix it. I'm glad to hear that a reinstall will.
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Post by jazzywhoosh on Apr 17, 2018 14:00:30 GMT -5
I'm experiencing problems too, though mine are ingame so I am unsure of what to do... I will ask just letting you know some one else isn't very happy about a bug
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Post by orangemittens on Apr 17, 2018 14:41:16 GMT -5
Hi jazzywhoosh, if you read through this thread you will quickly come to realize that the person who began it had a non-game file in her game files folder that was causing her problem (i.e. her problem was not caused by a bug but rather by improper management of her game files folder). Based on your description, no one will be able to provide you with any assistance because your statement is extremely vague. As the original issue this thread is about is resolved, I am locking it. If you decide to start a new thread about your problem, I recommend providing a better description of the issue you're facing.
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