Post by hagfisher on Nov 3, 2017 19:56:51 GMT -5
Hello! I'm just wondering if anyone could finish up a decoration item. Regarding meshes I already have one ready to go. It came from a free 3D object website and I was able to scale it down. Would anyone be able to finish up the project? I have a file ready to go, there's no Shadow Mesh besides the one from a cloned object. The cloned object has already been deleted. (A set of kitchen knifes in a box from the base game). In the blender file there is the trumpet which has several parts and a high poly count sitting on top of the shadow mesh of the kitchen knives.
I don't think the mesh has been mapped out properly yet, the only thing I did was scale it down and plop it into a cloned object file. It might have been mapped out by the original creator but I'm unsure.
Chances are that the trumpet's size is unrealistically big but I was afraid of messing something up by scaling it down even further. If someone is willing to turn it into an object the mesh definitely needs to shrink some more. If needed I can go and scale it down but other than that I haven't a clue. It would still need to be colored and textured. Even if you can get it to just be a basic gray color I can go and recolor it myself, unless you want to color it in. I wouldn't be able to make it shiny.
This is a big project so I'd be grateful if someone could finish it up. A trumpet would make for a pretty decoration.
Here's the .blend file!
www.dropbox.com/s/jv9u71nltdnhz3y/hagfisher_knives_to_instrument.blend?dl=0
Thanks for reading and I hope all is well with the simming world!
ETA: it's a big file. the object definitely needs to have a lower poly count. Personally I'm okay if it doesn't but it would help.
I don't think the mesh has been mapped out properly yet, the only thing I did was scale it down and plop it into a cloned object file. It might have been mapped out by the original creator but I'm unsure.
Chances are that the trumpet's size is unrealistically big but I was afraid of messing something up by scaling it down even further. If someone is willing to turn it into an object the mesh definitely needs to shrink some more. If needed I can go and scale it down but other than that I haven't a clue. It would still need to be colored and textured. Even if you can get it to just be a basic gray color I can go and recolor it myself, unless you want to color it in. I wouldn't be able to make it shiny.
This is a big project so I'd be grateful if someone could finish it up. A trumpet would make for a pretty decoration.
Here's the .blend file!
www.dropbox.com/s/jv9u71nltdnhz3y/hagfisher_knives_to_instrument.blend?dl=0
Thanks for reading and I hope all is well with the simming world!
ETA: it's a big file. the object definitely needs to have a lower poly count. Personally I'm okay if it doesn't but it would help.