what is that min?
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 17:28:14</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>resolver.py:622</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception when applying action <MoneyChange ParticipantType.Actor> for loot <class 'sims4.tuning.instances.Gain_100_Money'> (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 141, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 95, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 35, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 255, in add_buff_from_op
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 379, in set_max
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 299, in get_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 36, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 241, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 791, in __init__
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 930, in on_initial_startup
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 863, in _setup_commodity_states
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1259, in _set_state
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_2_0\mc_cas\mc_cas_inject.py", line 108, in inject_add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1203, in _add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 305, in add_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1002, in on_add
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1033, in apply_all_loot_actions
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 377, in apply_to_resolver
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 104, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 133, in _get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\tunable_multiplier.py", line 219, in get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 183, in get_participant
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 17:28:15</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>resolver.py:622</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Sim failed to add buff <class 'sims4.tuning.instances.KawaiiStacie_CinderellaChallenge_CinderellaThePrincess_6N6v'> from state. Commodity:RuntimeCommodity(KawaiiStacie_CinderellaChallenge_CinderellaThePrincess_6N6v@240), Sim LOD:SimInfoLODLevel.BASE (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 141, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 95, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 35, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 255, in add_buff_from_op
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 379, in set_max
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 299, in get_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 36, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 241, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 791, in __init__
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 930, in on_initial_startup
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 863, in _setup_commodity_states
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1259, in _set_state
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_2_0\mc_cas\mc_cas_inject.py", line 108, in inject_add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1205, in _add_buff_from_state
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1203, in _add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 305, in add_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1002, in on_add
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1033, in apply_all_loot_actions
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 378, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 104, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 133, in _get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\tunable_multiplier.py", line 219, in get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 183, in get_participant
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 17:28:16</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>resolver.py:622</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception when applying action <MoneyChange ParticipantType.Actor> for loot <class 'sims4.tuning.instances.Gain_100_Money'> (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 141, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 95, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 35, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 255, in add_buff_from_op
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 379, in set_max
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 299, in get_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 36, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 241, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 791, in __init__
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 930, in on_initial_startup
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 863, in _setup_commodity_states
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1259, in _set_state
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_2_0\mc_cas\mc_cas_inject.py", line 108, in inject_add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1203, in _add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 305, in add_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1002, in on_add
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1033, in apply_all_loot_actions
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 377, in apply_to_resolver
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 104, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 133, in _get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\tunable_multiplier.py", line 219, in get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 183, in get_participant
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 17:28:17</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>resolver.py:622</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Sim failed to add buff <class 'sims4.tuning.instances.KawaiiStacie_CinderellaChallenge_CinderellaThePrincess_6N6v'> from state. Commodity:RuntimeCommodity(KawaiiStacie_CinderellaChallenge_CinderellaThePrincess_6N6v@240), Sim LOD:SimInfoLODLevel.BASE (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 141, in on_loot
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 95, in apply_operations
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff_ops.py", line 35, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 255, in add_buff_from_op
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 379, in set_max
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 299, in get_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 36, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 241, in add_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 791, in __init__
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 930, in on_initial_startup
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 863, in _setup_commodity_states
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1259, in _set_state
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_2_0\mc_cas\mc_cas_inject.py", line 108, in inject_add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1205, in _add_buff_from_state
File "E:\Builds\MCCC_6_2_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1203, in _add_buff_from_state
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 305, in add_buff
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1002, in on_add
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1033, in apply_all_loot_actions
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 378, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 375, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 201, in apply_to_resolver
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 104, in _apply_to_subject_and_target
File "T:\InGame\Gameplay\Scripts\Server\interactions\money_payout.py", line 133, in _get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\tunable_multiplier.py", line 219, in get_multiplier
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 183, in get_participant
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 622, in get_participants
ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.CraftingObject
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 17:55:08</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>posture.py:1971</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:695) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end
RuntimeError: Posture Exit(posture_CarryNothing:695) called multiple times without a paired entry. Sim:
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 17:55:47</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>posture.py:1971</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:767) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end
RuntimeError: Posture Exit(posture_CarryNothing:767) called multiple times without a paired entry. Sim:
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 18:03:50</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>route_event_type_exit_carry.py:135</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished
AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 18:03:50</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>route_event_type_create_carry.py:188</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_create_carry.py", line 188, in event_finished
AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 18:03:50</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>route_event_type_create_carry.py:188</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_create_carry.py", line 188, in event_finished
AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 18:03:50</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>route_event_type_exit_carry.py:135</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1087, in _hard_stop
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 1096, in _call_finally
File "T:\InGame\Gameplay\Scripts\Server\routing\route_events\route_event_type_exit_carry.py", line 135, in event_finished
AttributeError: 'NoneType' object has no attribute 'remove_route_event_by_data'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 19:45:32</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 19:45:39</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 19:45:42</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 19:46:40</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 19:46:53</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone'
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f33a36e1362984275ccd9c0e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-05-04 19:47:06</createtime>
<buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature>
<categoryid>__init__.py:197</categoryid>
<desyncid>f33a36e1362984275ccd9c0e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Carb' object has no attribute 'get_focus_bone'