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Post by wild_guy on Sept 20, 2024 5:48:22 GMT -5
Hey! I need support for the latest kits soon if possible. If you'd like to just modify items, you can find them at the bottom of the catalog, untagged. But if you do want to share, its best to wait Thank you mauvemorn ! I never thought about searching for them this way :D
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Post by ravasheen on Sept 23, 2024 15:27:12 GMT -5
Sul sul!
I love that all the help tools are now in the menu, but I have been using commands in S4S for years and I think it is much faster to type it in.
There is a little popup every time I type in one of these commands instead of going through the menu. While that is helpful to know one time, the popup gets to be annoying pretty quickly. I would like to ask there to be an option for 'Don't show this again.' if possible. Pretty please with a cherry on top!!
Thanks for all the work you do!! 💗
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Post by thatss0yikes on Sept 29, 2024 15:42:12 GMT -5
hey so not much of a modder, most I do is the occasional recolor, but I try to make sure all the CC I collect is tagged meretriciously. I've been going through my CAS mods, making sure colors and styles are right but while going through buy mode objects, I noticed I cannot change the style tags through the "My CC" option. I'll have furniture that's clearly modern, but labeled "Queen Anne" or objects that have annoying +5 focus that I want to turn off. I can edit them going through "My Projects" but its a bit more labor-intensive. As of now the only tags available for buy mode objects in the "My CC" option is color, environmental +/-s, and what categories they'd show up in the catalog. If not too much trouble, can I suggest adding more tagging options in this section? I don't mess with textures / meshes, just wanna edit tags so they don't mess with gameplay. Thank you so much for reading <3
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Post by lightningzbolt on Sept 30, 2024 14:56:30 GMT -5
Would it be possible to make it so there is a setting for if both genders are selected on a CAS item, it is male that displays instead of female? As I make entirely male CC and sometimes things are unisex and it gets frustrating having to keep untagging and retagging female just to see the item display on the male frame in the preview.
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Post by menaceman44 on Oct 21, 2024 14:56:17 GMT -5
It's not a bug, more of an oversight, which is why I'm putting this in here. The outfit catagory labels in siminfo resources don't have names for hot and cold wear. They are instead listed as "10" and "11". Might want to update those to have actual names.
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Post by CoffinFit on Nov 2, 2024 7:31:33 GMT -5
I have an odd request. Can we get the ability to take screen shots from within the programs 3d view? Possibly even having an option to have transparent pngs?
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Post by o19 on Nov 3, 2024 4:20:44 GMT -5
I have one wish:
Display icons in the 1st column for * Sim Data <T name="_icon">00B2D882-00000000-2C614AC3A147897A</T> * PIE Menu Category Tuning <T n="_icon" p="DSTImage.dds">00B2D882:00000000:2C614AC3A147897A</T> * Trait Tuning <T n="icon" p="InGame\UI\Icons\Debug\missing_image.png">2f7d0004:00000000:30f0846c783606f9</T> * Interaction Tuning <V t="enabled" n="pie_menu_icon"><V n="enabled" t="resource_key"><U n="resource_key"><T n="key">00B2D882:00000000:2C614AC3A147897A</T>
The data is there, parsing and then reading the images should be possible and help to identify interactions etc. not only based on their I.n=... name.
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Post by rogue1717 on Nov 5, 2024 11:28:57 GMT -5
Is there a batch fix to disable hair/clothes for werewolves? And can you batch fix merged files or do they have to be unmerged first?
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Post by lesliemarie on Nov 7, 2024 20:54:47 GMT -5
Can you please add the studio tags for transportation and infants & toddlers under entertainment? Its a hassle to do each swatch individually through the warehouse tab when editing tags on items. Please and thank you and much appreciated if you do
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Post by ringhost on Nov 10, 2024 6:49:09 GMT -5
I recently switched back to my Apple Silicon Mac and got Sims 4 Studio Aurora. Back in Windows the window size I set for Sims 4 Studio wouldn't change with new windows opened or when I closed and opened the program. It is not the case for macOS though as the window size constantly reverts back to the default. Which is quite small on my M1 iMac and I constantly have to resize it every single time. I'm wondering if there's a possible fix for this or is it a limitation of macOS, thanks.
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Post by peacemaker on Nov 11, 2024 20:39:21 GMT -5
I would love a cheat or menu option to change an item's shader rather then having to change it for each LOD and object state separately
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Post by d2diamond on Nov 15, 2024 11:48:49 GMT -5
I'm unsure if this has been addressed, but adding the option to make something an Heirloom would be amazing!!
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Post by simmervibe on Nov 16, 2024 17:47:39 GMT -5
I'm unsure if this has been addressed, but adding the option to make something an Heirloom would be amazing!! I second this, and it would be super nice if it would be a single button like "Make buyable". Once you press it, it applies to all swatches with function tags and tooltip tags. This will save so much time on patching the old CCs
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Post by SrslySims on Nov 17, 2024 0:42:56 GMT -5
When editing a string table for a new value, allow it to determine a new unique string value automatically instead of having to open up the hash generator like it does for the tuning editor. I generally try to make all my strings in the editor, but it would be nice to just be able to open up the string table and do it there quickly too. Edit :x Can we also get a little button click or something in the top nav to close all opened tabs. so we dont have to scroll up and click the top hierarchy. so pretty much a button anchored at the top somewhere like pictured. Having all open by default is great, and the new dropdown 10/10 but for EOU QOL pls collapse all toggle.
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