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Post by InternWaffle on Feb 5, 2022 0:40:18 GMT -5
"Natural" Introduction Names
Simple text string mod (english only). Changes introduction text so that all the introductions reflect the action or phrase the sim would use for the intro, like "Hello!" instead of "Friendly Introduction". (If you do not own the associated pack, the string won't change anything and the mod will still work)
Changes:
Friendly Introduction is now "Hello!"
Funny Introduction is now "Howdy Howdy Howdy"
Flirty Introduction is now "How YOU Doin'?"
Rude Intrudction is now "Who The Hell Are You?"
Respectful Introduction is now "Bow Respectfully"
Selvadoradian Introduction is now "Kiss Cheek"
Polite Introduction is now "A Pleasure To Meet You."
Cheery Introduction is now "Hi There!"
Unflirty Introduction is now "FYI, I'm Not Interested."
Enchanting Introduction is now "Sprinkle Rose Petals"
Attempt Introduction (on celebrities) is now "I'm Such A Big Fan!"
Military Introduction is now "At Ease, Soldier!"
The Friendliest Introduction (special pet greeting) is now "Hello There, Welcome!"
Cautious Introduction (Pet Greeting) is now "Do You Bite..?"
Hilarious Icebreaker (from Hilarious reward trait) is now "I Just Flew In From Sunset Valley..."
(im sorry I really couldn't think of anything)
Mod does not alter any text strings but those used in the interactions. Moodlets and notifications and aspirations and such will still use the original names, so they may prompt you "Attempt Introduction on a celebrity! Click on a celebrity and select Attempt Introduction" and things like that. If you find a greeting I missed, let me know!
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Post by InternWaffle on Feb 5, 2022 13:14:32 GMT -5
Restores the base game pouf hair, both feminine and masculine frame versions, to CAS. The "Masculine" and "Feminine" Fashion Choice tags were missing from them, meaning they only showed up if you removed both tags in CAS. Now they'll each show up for their appropriate tags.
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Post by InternWaffle on Feb 11, 2022 0:34:48 GMT -5
Just Justine I don't know that I've ever been so immediately struck by a portrait of a Sim as this.
Portrait Requires Vintage Glamour Stuff and costs 1,000 Simoleons
UPDATED 2/11/22!
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Post by InternWaffle on Feb 28, 2022 16:35:14 GMT -5
More Expensive Bars
Simple override mod for all available bars, available as individual packages or merged. Changes the price of every bar to make them cost more, plain and simple.
They all perform the same functions, so I figure the price should increase based on style, and the cheapest one should be an investment to begin with.
Sims 4 lets you get things that should be high-end for a low, low price. With this mod the cheapest bar goes from 530 simoleons to 1500, and the most expensive goes from 3,000 to 10,000.
This mod also unlocks the Mixology Career bar, at 10,000 Simoleons (not pictured).
If by mistake you install a package or the merged package without owning a pack, your game will be completely unaffected. If you want all of these but don't own all these packs, you can install the merged mod with no issues.
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Post by InternWaffle on Jun 5, 2022 15:45:28 GMT -5
Rebranded Plumbob Override
NeilSimming has stopped modding and his site is no longer available.
I did not create this, I'm simply rehosting it.
This is a plumbob override to make it look like The Sims 4's most recent rebrand plumbob- the one you see on the loading screen!
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Post by InternWaffle on Jun 21, 2022 17:30:35 GMT -5
Werewolf Aspiration Icon Fix
The Werewolf aspiration icon was busted. I fixed it.
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Post by InternWaffle on Jun 29, 2022 21:40:14 GMT -5
UPDATED! Now comes in a much brighter version that still retains the fantasy saturated coloring! Updated images are at the bottom! Rock Candy is a:
Live-Mode-Friendly Instagram Ready No-Edits-Needed Dreamy Blue
Reshade Preset
Designed from the ground up to make the UI stay readable, and make colors incredibly vibrant without washing out whites. This preset was made on a vibrant-oriented monitor color setup while using the mods OUT OF THE DARK and INTO THE LIGHT by Lotharihoe! Without them, it will be EVEN MORE BLUE!
Thanks to isimp4sims' personally modified reshade presets, some of which I used as a base, and have included in the zip file!
This preset was made starting from Palakoslip's Nostalgia as a base, although it has been heavily modified using only open source effects to the point of being unrecognizable.
(Disclaimer: You will see some unfortunate pixelated color banding on a small variety of EA textures with this installed depending on lighting conditions. It's been minimized as much as I could manage without losing the vibe of the preset, and is not super common.)
UPDATED 6/29/22 Now there's a brighter version!
Old on Left, Bright on Right!
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Post by InternWaffle on Jul 4, 2022 19:40:18 GMT -5
Balanced Werewolf Fury
UPDATE: Added a version of the Howling mod that removes EXP from Basic, Pack, and Rampaging howls.
This is a selection of small mods to make various Werewolf interactions LOWER Fury levels instead of raising them. It also changes a few interactions to have more, or less, fury gain depending on my personal preferences.
I thought it was annoying there's no way to really manage fury- it's raising at all times, and everything you do as a werewolf makes it raise even more. To me, it makes more sense if the more antagonistic and violent acts- like howling, devouring, etc- lower your fury instead of raising it. This encourages yout o do wolfy things- to keep the Fury away- and punishes you for not doing so.
-THIS MOD IS POTENTIALLY A WORK IN PROGRESS-
There are two options (you can use one or both). Howling:
Howl Basic -No longer causes fury, does not lower it
Howl Pack -Small fury loss instead of Medium Fury gain
Somber Howl -Medium Fury Loss in place of Large. Since other actions now lower fury, this one didn't need to be as strong.
Lunar Howl -No longer affords large EXP gain, instead maxes out Fury. This interaction should not be rewarding to use, since it already rerolls your temperaments for you.
Vicious Howl -Unchanged. Medium Fury Gain makes sense for this as it's required for one of the perks that you use it sometimes, and it should be a downside to that perk.
Rampaging Howl -This is the autonomous howl when a sim is already rampaging. It now reduces fury slightly. This might not actually do anything since fury empties when a rampage is over.
ONLY USE ONE HOWLING MOD! The No EXP version does what it says on the tin.
Miscellaneous:
Devour -Medium Fury Loss in place of Medium Fury Gain. You're losing an object to do this, so it seems fair. -Hunger Gain from Large Objects reduced to 50 from 100 -Hunger Gain from Small Objects reduced to 25 from 50
Scavenge -Medium Fury GAIN in place of Small Fury Gain. This interaction is a bit overpowered with small fury gain, and now it can be mitigated with other actions anyway. This is a balance change to make the new loss options less overpowered.
Primal Instinct -Medium Fury GAIN in place of Small Fury Gain. This interaction is inherently an act of violence and should drastically increase Fury when used.
NEW!!! Scratch -Small Fury Loss in place of Small Fury Gain. This interaction is an act of pent up aggression and should decrease Fury when used.
NEW!!! Smash -Medium Fury Loss in place of Medium Fury Gain. This interaction is an act of pent up aggression and should decrease Fury when used.
NEW!!! Tug of War -Medium Fury Loss on Success, in place of nothing but exp
-Medium Fury Gain on Failure, in place of nothing but exp
Sore Throat:
This is an optional addon that makes the Sore Throat moodlet Werewolves get from Howling stronger (+2 instead of +1) and longer (12 hours instead of 1 hour and 40 minutes). Sims get a Sore Throat if they howl too much, which means you can't use howl to lower your fury too often. With this addon you'll suffer worse consequences for howl abuse and won't be able to do it again just two hours later.
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Post by InternWaffle on Jul 4, 2022 20:44:10 GMT -5
Meditation Lowers Fury
Very simple mod, makes Meditation lower Fury with each sim minute.
Default value is 1.65 per Sim Minute- Fury maxes out at 500, so that means if your Fury is almost full, it will take 5 hours to get it down to 0 from nearly full.
So this is difficult to abuse! If anyone would like another faster or slower flavor, let me know- it'd be very easy to make.
Also if anyone has a suggestion for something else to lower or even cause fury, let me know! I'm willing to add these changes to other stuff! Mud baths perhaps? Massages? Basically everything from Spa Day, I guess!
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Post by InternWaffle on Jul 4, 2022 23:27:43 GMT -5
More Expensive Maid
Makes the maid cost 500 Simoleons A Day with an extra 50 per hour. The default is 20 and 40. These values also apply if you hire the maid for a one-time visit- it will be 500 simoleons no matter what.
This makes the daily maid a luxury and the one-time maid a significant expense, to play around Bust the Dust gameplay specifically. Your house is no longer permanently clean for 80 or so simoleons a day. Let it get dirty, THEN call the maid. This service should always have been a luxury option!
On a small fully-dirtied house (spawning filth fiends), it cost my sim 800 simoleons for a one-time visit by the maid.
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Post by InternWaffle on Jul 5, 2022 21:37:37 GMT -5
Mudbathing Lowers Fury
Small mod to make the Mud Bath interaction on bath tubs lower fury. Fury lowers by 2 per sim minute. Fury maxes out at 500, meaning from nearly full to empty will require 4 hours in the tub.
This is faster than my Meditation mod but mud baths also offer fewer benefits, and cost money to do, so there's a tradeoff.
Requires Spa Day
TWO VERSIONS! USE ONLY ONE! Expensive Version makes Mud Baths cost 200 simoleons instead of 60
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Post by InternWaffle on Jul 6, 2022 23:27:18 GMT -5
Start Werewolf Zoomies, Any Time!
This mod enables Zoomies as a user-selectable interaction. It's found under the Werewolf self-interaction menu! This is a new interaction that does not replace the existing autonomous one.
Zoomies will work exactly as it does on a full moon: You'll never know how long it'll take,
and you CAN NOT stop it once it's started! You can also do it in human form!
The biggest difference is, when you do it yourself, it lowers fury!
Fury caps at 500. This interaction lowers it at a rate of 1.25 per sim second. Zoomies rarely lasts an hour or more, but you can spam it as many times as you want, which you may want to do since it doesn't lower Fury too much. Beware! Zoomies counts as exercise! Your sim can get tired, or even injured, and Elders can even die of overexertion, same as any other exercise! While Zoomies "counts" as exercise, it does not currently increase fitness gain, offer any benefits to fitness-related traits, or count as fitness for careers.
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Post by InternWaffle on Jul 7, 2022 17:07:28 GMT -5
Stay At Work, Werewolves! (Rampage No Longer Interrupts Work)
This mod alters the Werewolf_Fury_Rampage buff, assigned when you reach max Fury, to check if your sim is at work.
If your sim is at work, they will not rampage until they get home.
Previously, sims who reached maximum Fury while at work would get sent home early.
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Post by InternWaffle on Jul 8, 2022 23:48:01 GMT -5
More Or Less Fury Loss Or Gain These are a set of options to make fury loss or gain stronger or weaker.
There are 3 packages: x2, x3, and x5
Small Gain 2.5 5 7.5 12.5 Small Loss -5 -10 -15 -25
Medium Gain 20 40 60 100
Medium Loss -25 -50 -75 -125
Loss and Gain packages are separated, so you can mix and match.
Please note that while there is a Fury Loss Large, it is only changed in the x5 version- from 150 to 300.
More Loss + Default Gain = Easier fury Default Loss + More Gain = Harder fury
Mix and match however you like, but only use one gain package and one loss package at a time. These will affect my Werewolf Fury Interactions mod, but will NOT affect the ones that change fury over time- Meditation, Mud Bathing, and Zoomies. If you'd like faster flavors of those just ask.
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Post by InternWaffle on Jul 10, 2022 23:23:02 GMT -5
Less Flammable
(Or Non-Flammable) Incense
Due to the way Incense checks to see if it should start a fire, its normally low chance of causing one actually ends up having a confusingly high chance when placed as Incense is usually placed- surrounded by other objects on a table.
The Less_Flammable file will reduce this by a whopping 80%.
The Non_Flammable file removes flammability from Incense entirely.
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