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Post by dovecg on Jan 12, 2021 15:55:33 GMT -5
So, I realize this could be complicated to implement but I really wish there was an option for batch-fixing genetics on hair, eyes, and eyebrows. I guess the program would have to examine the swatches and make a good estimate based on the value range given to it, so any pink hair for hot pink, any purple hair for pastel purple, any blue hair for dark blue, and any black hair for black. Obviously the bigger complications would be once you get into the browns, the reds, the blondes, and the two salt and pepper colors. I know it mostly happens with recolors and I could try doing it manually but I have so much CC, it's so tedious, and I frequently mess up so I have to do it over again. I know I could disallow every CC item for random, and I probably should, but there are some creators I really like and I want to see more of in my game (and yes, I could make a ton of Sims for my own townies but I don't want to do that all the time, even if I have MCCC set-up for it.) Note: for anyone wondering why I care, in the case of eyes, it could affect inherit-ability. In the case of hair, it's mostly because of eyebrows and hair colors not matching properly. Edit: And of course, if my townies have children, this will definitely affect them. I enjoy CAS but I don't always want to hop in to fix a townie family.
Does any one think this is possible or worth doing? I'll understand if you don't; I just thought I'd bring it up and see the response.
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