|
Post by aprilsims on Jan 12, 2021 13:42:50 GMT -5
Hello! I’m still using the studio.importall function on version 3.1.4.4. (Wishes). To put it plainly, it doesn’t work with makeup like eyebrows anymore. If you try to run the cheat (right after using studio.exportall), then it will not work and pull out the “Your texture must be saved as a PNG or uncompressed DDS B8G8R8A8 (Linear, A8R8G8B8) with mip maps.” The problem is that the textures are pngs. They are the same ones produced by studio.exportall, so they should be able to be imported into the package, but they can’t be.
It works fine with packages that don’t use LRLE images, so I imagine a fix could be making the eyebrow packages Not make-up slider-compatible(as they don’t really need to be for me), but I’m not sure how to do that.
Don’t know if anybody has mentioned this so far. Anyways, thank you so much for reading!
|
|
|
Post by Caroll Design on Jan 16, 2021 13:53:33 GMT -5
Hi! Download Nvidia Tool Exporter app and convert your pngs to 8.8.8.8. BGRA 32pp dds files. that should solve your problem.
|
|