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Post by celestiallhaun on Dec 21, 2020 7:18:37 GMT -5
Hello! I just downloaded S4S and I've been wanting to make poses but it says it cannot locate my Blender application. I have Blender installed, and its version 2.91. Now, I know I saw that need Blender 2.70 or 2.76, but I don't know if those versions are required for it to work. Am I able to use 2.91 with S4S, or only 2.70/2.76? :(
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Post by MizoreYukii on Dec 21, 2020 17:54:26 GMT -5
2.70 or 2.76 is required for S4S to export/import. I don't remember if you can use 2.91 for poses or not, but you can for objects/CAS by making it in 2.9 or 2.8, then appending in 2.7- and finishing the last stuff you need. You can try the same thing with the sims rig and see if it works.
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Post by erorikoka on Jan 28, 2021 6:32:38 GMT -5
MizoreYukii I have 2.91 for editing/creating and 2.76 for importing between 2.76 and S4S. But I can't make work. It works fine in 2.91 but seems like 2.76 wants to corporate with me and import... :( If I want to make changes to an object do I then need to open it up in 2.76 and save it and then import it to 2.91 to be able to edit it properly, cause it seems like when I asked earlier this week in a thread I made myself but the person who tried to help me didn't know what to do about it since he doesn't use 2.91 that it in some way strips the cut and bone assignments information.
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Post by MizoreYukii on Jan 28, 2021 12:11:23 GMT -5
MizoreYukii I have 2.91 for editing/creating and 2.76 for importing between 2.76 and S4S. But I can't make work. It works fine in 2.91 but seems like 2.76 wants to corporate with me and import... :( If I want to make changes to an object do I then need to open it up in 2.76 and save it and then import it to 2.91 to be able to edit it properly, cause it seems like when I asked earlier this week in a thread I made myself but the person who tried to help me didn't know what to do about it since he doesn't use 2.91 that it in some way strips the cut and bone assignments information. I don't know how to help really as I don't use 2.91 to go back and forth between meshes, I only use 2.90 for animations. But after you edit the mesh, are you opening the original mesh you exported from S4S in 2.76 and appending the 2.91 mesh, then adjusting the cut numbers to match and transferring the bone/weight data, then deleting the old mesh?
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Post by erorikoka on Jan 28, 2021 12:26:05 GMT -5
MizoreYukii I have 2.91 for editing/creating and 2.76 for importing between 2.76 and S4S. But I can't make work. It works fine in 2.91 but seems like 2.76 wants to corporate with me and import... :( If I want to make changes to an object do I then need to open it up in 2.76 and save it and then import it to 2.91 to be able to edit it properly, cause it seems like when I asked earlier this week in a thread I made myself but the person who tried to help me didn't know what to do about it since he doesn't use 2.91 that it in some way strips the cut and bone assignments information. I don't know how to help really as I don't use 2.91 to go back and forth between meshes, I only use 2.90 for animations. But after you edit the mesh, are you opening the original mesh you exported from S4S in 2.76 and appending the 2.91 mesh, then adjusting the cut numbers to match and transferring the bone/weight data, then deleting the old mesh? I'm still very new to mesh editing/CC making and I don't know how to change cut numbers and transferring the bone/weight data cause I can't find any of it in any of the versions of blender that I use :(
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Post by MizoreYukii on Jan 28, 2021 12:41:58 GMT -5
I don't know how to help really as I don't use 2.91 to go back and forth between meshes, I only use 2.90 for animations. But after you edit the mesh, are you opening the original mesh you exported from S4S in 2.76 and appending the 2.91 mesh, then adjusting the cut numbers to match and transferring the bone/weight data, then deleting the old mesh? I'm still very new to mesh editing/CC making and I don't know how to change cut numbers and transferring the bone/weight data cause I can't find any of it in any of the versions of blender that I use :( You need to follow some tutorials then. Make your mesh edits in 2.91 then do everything else in 2.76. Here's a tutorial on making objects in one of the latest versions of Blender (I believe 2.8) then going to 2.70. Cut numbersWeight Transfer - Actually, from what I was last told the mesh should still have all the weights and bones when appending so this is probably not needed, but here is a tutorial to learn how just in case you ever need it.
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Post by erorikoka on Jan 28, 2021 14:04:42 GMT -5
I'm still very new to mesh editing/CC making and I don't know how to change cut numbers and transferring the bone/weight data cause I can't find any of it in any of the versions of blender that I use :( You need to follow some tutorials then. Make your mesh edits in 2.91 then do everything else in 2.76. Here's a tutorial on making objects in one of the latest versions of Blender (I believe 2.8) then going to 2.70. Cut numbersWeight Transfer - Actually, from what I was last told the mesh should still have all the weights and bones when appending so this is probably not needed, but here is a tutorial to learn how just in case you ever need it. Thank you SO much for all the tutorials! Gonna check them out tomorrow
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