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Post by narnia on May 30, 2020 8:27:57 GMT -5
Hello,I would like to convert a drinking glass from the game to a buyable glass (which is filled with a drink). I wonder why the empty glass in the blender has 4 meshes and two of them are not visible (mesh 0 and mesh 3-can i delete???)). I think it has something to do with the fact that the sims in the game fill the glass.
I was able to connect the glass (empty glass from the debug) to another mesh (so the glass is filled) but now I don't know what to do. Please can somebody help me I hope you understand my problem. My work : drinking glass
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Post by narnia on May 30, 2020 9:00:35 GMT -5
I forgot to mention that I've already tried a lot. There were three different results.
-the glass object replaced the other object in sims4studio?! But all of a sudden there was no more object to see. Only the white plate.
-the glass object and the other object in sims4studio were both there. They overlapped. -the object was in the studio, but the texture was wrong.
I tried different objects to replace the glass. I'm not sure which object is best suited for this.
In the upper link I show a brand new project, where I think it's right so far. The most important thing for me is to figure out how to rewrite the glass to make it an object. The rest I will do with the tutorials. For example how to work with the textures.
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Post by narnia on May 30, 2020 15:53:56 GMT -5
Okay, I'm one step ahead. I have converted the glass accessories back to an object and imported it into another buyable object (mini plant). The cut numbers match the mesh numbers. In Sims4 Studio the glass is finally displayed, but unfortunately without content. In the game the glass is not visible (only a few texture pieces) but the content is visible. I'd be happy if someone could take a look at it new glass
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