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Post by hedgehogkween on Mar 25, 2020 16:58:58 GMT -5
I made a bunch of new makeup and put their package files into my mods folder, but when I go to use them in CAS they only appear as one item per type (i.e. one eyeshadow, one blush, one eyeliner). Going through the swatches will show all of the different individual items' swatches, but cuts some of them off because there are so many. They're still showing up as separate files in my mods folder. Is there a way to separate them in CAS?
Update: I tried completely re-uploading my items as fresh objects, but now instead only one item type with its swatches will show up at all (I add two lipsticks to my mods folder, only one shows up in game). Still not sure why. :(
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Post by katarinamartian on Mar 27, 2020 14:57:11 GMT -5
You're probably using the same game mesh for all. Every time you create an item you have to open S4S and Create 3D New Mesh. If you only open and rename the same mesh It will all be at the same item. You can use the same game lipstick for example. But you have to create a new 3D every time you create a new item. I don't know if I make myself clear.
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Post by menaceman44 on Mar 27, 2020 18:41:47 GMT -5
For makeup you shouldn't need to use the 3D mesh option. Just use the Create CAS Standalone option instead. Makeup is applied to the existing Sim head so there is no need to be duplicating meshes each time.
For the game to recognise your CC as seperate entries from each other you much start a new project for each. If you just use the Save As option after making changes then the internal coding remains the same so the game sees the two packages as the same thing and can only load one at once.
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Post by katarinamartian on Mar 27, 2020 19:12:41 GMT -5
For makeup you shouldn't need to use the 3D mesh option. Just use the Create CAS Standalone option instead. Makeup is applied to the existing Sim head so there is no need to be duplicating meshes each time. For the game to recognise your CC as seperate entries from each other you much start a new project for each. If you just use the Save As option after making changes then the internal coding remains the same so the game sees the two packages as the same thing and can only load one at once. Yes, you're right! I was with clothes at my mind. But the explain remain the same, just change Create 3D Mesh for Create CAS Standalone lol
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